swiers
New Kid
Extinction Officer
Posts: 15
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Post by swiers on Apr 15, 2007 16:36:02 GMT
find this very interesting because I'd already produced a similar tool for my own use, called ZMAZH!!!! My version does not use a CGI for the toolbar, however- it depends entirely on HTML. The reason i did this was, when eventually publisized, I wanted the functionality to be enitely visable to users, so that they knew I wasn't pulling any "hacker tricks". Also, as it functions entirely via HTML (with javascript in the HTML files), ZMAZH!!!! can be saved locally (say to the user's desktop) and used without accessing any central website. ZMAZH!!!! also had the potential (so far un-implemented) some actual in-game features, like a "self spamming" ?rise button, repeated attacks on barricades. It had similar features for survivors, such as automating repeated searches (not barricade builds, the game won't allow that). What it did already provide was and access to various commands that you don't always have buttons for (?rise, ?ransack), as well as navigation tools similar to the EBC bar. Another project I was working on was an automated contact manager; basically a form you could past a list of names / ID numbers into, and it would add them all to your character's contact list. Similarly, clicking a button on the form would output a list that could be used this way. Again, this was an entirely javascript / HTML tool, for purposes of transparency and portability. That, and I don;t know anything about CGI... Which brings me to a final point (really the main purpose of this post). The code forr the frames that the EBC uses has a flawed link: <frame src="http://urbandead.com/map.cgi" name="main_screen" scrolling="auto"> The "urbandead.com" should be "www.urbandead.com". It may seem to not make any difference, but it in fact does. If you use the former, any calls to the profile list will be made to the profile list of the last character you logged into at www.urbandead.com, NOT always the same one as you are currently playing!
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Post by Trent Rott on Apr 15, 2007 16:47:04 GMT
It may seem to not make any difference, but it in fact does. If you use the former, any calls to the profile list will be made to the profile list of the last character you logged into at www.urbandead.com, NOT always the same one as you are currently playing! I believe that's dependent on whichever URL you commonly use. If you always log in to urbandead.com to play, the existing line should work. If you always log in to www.urbandead.com, it won't. This can lead to some confusion when you have multiple windows open, but there's also a level of convenience, in that if you use only 2 characters, you can have each auto-logged in with different bookmarks. Of course, one will always be broken if you use something hardcoded like the above.
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Post by zeug on Apr 15, 2007 17:32:01 GMT
Yeh that's a cookie issue, you could clear your UD cookies ... or rename the url. It's not a flawed link either, I just follow naming standards and the www subdomain is officially deprecated. The sooner the net loses it the better. Heh, just noticed it in the links to the EBC too, old habits die hard I guess. Same as the EBC toolbar, no cgi it's just simple xhtml, links and the UD css. It loads in a 2 row frameset with the City as default. The only non-javascripted thing in there is Spec Ops which uses a php email form. The whole thing was real quick and simple. I could zip it for download and chuck it on the wiki if you reckon that would help. How much UD scripting have you got going? The EBC is open source as far as I'm concerned and we could start an Extinction R&D Division on the wiki as well, get some Zombie Scientists working on Weapons of Malton Destruction
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swiers
New Kid
Extinction Officer
Posts: 15
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Post by swiers on Apr 15, 2007 18:23:28 GMT
Hmm, I'd really like to sort out the cokie / profile issue, because its pretty annoying to open a profile and have it end up added to the wrong character's contacts. Now I've got even more conflicting info.... The cgi I was reffering to is index.php and controls.php - cgi was the wrong term, and I'm just not sure what a .php extension means. I think I covered most of the scripting projects I had underway. My knowledge and motivations limit me to javascript / html stuff. The stuff I've done is more an exploration of what might be possible via those methods, than an actual implementation; none of the projects are completed. If you want a "weapon of destruction", the simplest would be a script that has a list of character names and their passwords, and simply logs in to each and issues the ?rise and ?in commands. This basically would automate the process of using many alts- at 3 IP hits per alt per time you run this, up to 160 IP hits via a given proxy, you could do a lot of damage by forcing survivors to kill a lot of zombies every day, even if you DON'T hold ransacked buildings. This would be dirt simple to program, but its use would be a pretty clearcut violation of Extinction Regulations. A non-zerging tool I wanted to create was the ultimat goal for ZMAZH / X:00 tactics; a tool that launches barricade attacks (and eventually an ?in command) at a given GMT time. This isn't TO hard to code, and basically just stops you from missing your attack time if you are AFK / using another window; you would still have to log into the character yourself, ensure you were at the desired location, etc. What might help me and other "mad zombie scientists" in developing this sort of thing would be if Extinction could provide some web hosting for such toys. I'd love to put a developed version of ZMAZH!!!! up on the web somewhere, update it occasionally based on feedback, and so on, but I'm not gonna get a web host just for that purpose.
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Post by zeug on Apr 16, 2007 2:15:57 GMT
This would be dirt simple to program, but its use would be a pretty clearcut violation of Extinction Regulations. Yep, and UD, we could only use it if we got the Survivor opposition to agree to a formal declaration of Total War Cool, and I think we should try and squash zerging where possible but personal scripting is much more in the spirit of the game, a game extension rather than a simple cheat. The perfect place would be the wiki! And for other stuff I can host that on my site. If I get time I'll put the Extinction R&D Division up so you have a front page and its talk page for organizing stuff. Wiki's look complicated to begin with but once you start using them they're really quite simple. Write up some front page info for it and I'll post it for you to get a start.
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Post by Dr'Brainz on Apr 17, 2007 15:59:38 GMT
Zeug would be be possible to build a Chat room type of thing into the Battle Control ? (i Know nothing of making them so.. i thought i would ask..) Not a link but the real thing....an actual small chat room...(That would make the Battle Control so much better...) we would be able to chat while playing the game in the same window
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Post by zeug on Apr 17, 2007 17:51:42 GMT
not with the addOn java chat that proboards uses, it's too big to fit in a right hand frame and would squash the city map ... mebbe a shout box though in a smaller frame... hmmmmm.
At the moment I've got the tac-comms chat to focus properly so if you click on it and its already open it pops up. You can use one of the audio emoticons to get peeps attention, like *meow*.
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Post by Trent Rott on Apr 17, 2007 20:05:07 GMT
I am not sure how useful it is, but I have seen gabbly.com used in other places.
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Post by Dr'Brainz on Apr 17, 2007 20:57:26 GMT
Yeah something like gabbly would be cool, just a pop up chat room type of thing...
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swiers
New Kid
Extinction Officer
Posts: 15
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Post by swiers on Apr 18, 2007 0:40:36 GMT
Gabbly would indeed do the trick; I'd already looked into using it as part of ZMAZH if I'd ever done a hosted version.
Not relevant to Extinction, but it would be fun to have a page that joined you to a gabbly channel that corresponded to the UD location you were in, and changed that as you moved. Voila, 0AP talking, with no death rattle issues. If enough people used it, it would make mall sieges a BLAST (for both sides).
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Post by zeug on Apr 24, 2007 20:02:38 GMT
Just added the wiki page Extinction Command Zones Map to the Operations button in Extinction Tactical Control (was Battle Control). It's a simple map showing the current Suburb forum threads. If anyone finds it useful feel free to help keep it updated as new suburbs are added. Also put a shoutbox 'walkie talkie' in the city map for quick updates, requests for backup etc. Probably best to put your suburb first then your info/request. If you meet online and want to chat some more you can click the chat button so as not to clutter up the shoutbox.
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